• Hero
    – Gains Stoicism (passive 25% crowd control reduction) at level 34.
    – Can additionally purchase Dashing Defense and Soldier’s Barricade
    Removed bonus block and parry from realm ability Dashing Defense
    – Removed access to Prevent Flight

 

  • Blademaster
    – Gains Stoicism (passive 25% crowd control reduction) at level 34.
    – Dual-wield defense penetration now 25% bonus instead of 50%.
    – Retains Old Frontier charge.  New Frontiers charge realm ability not implemented
    – Prevent Flight is given at level 24.  With each hit there is a 10% chance of proccing a 25% snare.  Target must be moving.
    – Can additionally purchase Reflex Attack

 

  • Champion
    – Can purchase Determination
    – Can additionally purchase Static Tempest and Wrath of Champions
    – Static tempest stun duration has been reduced to 2 seconds (instead of 3 seconds)
    – Debuffs are even more effective against against buffed targets

 

  • Warden 
    – Can purchase Determination
    – Cure Disease at 7 Regrowth
    – Cure Poison at 9 Regrowth
    – The single target spec heal costs less mana and has a shorter cast time.
    – Can additionally purchase Anger of the Gods and Vehement Renewal

 

  • Bard
    – The single target spec heal costs less mana and has a shorter cast time.
    – Cure Poison range 1500 -> 2000
    – Cure Disease range 1500 -> 2000
    – Can additionally purchase Mastery of Concentration and Speed of Sound
    Ameliorating Melodies reduced in healing by 25%

 

  • Druid
    – Both single target spec heals cost less mana and have a shorter cast time.
    – Both instant heal spells have a reduced cooldown.
    – Cure Nearsight at 20 heal spec (6 second fixed cast time) and 40 heal spec (3.5 second fixed cast time)
    – Cure Poison range 1500 -> 2000
    – Cure Disease range 1000 -> 2000
    – Can additionally purchase Mastery of Concentration and Perfect Recovery
    – Divine Intervention replaces Battery of Life as purchasable realm ability
    – Group Purge removed from game as purchasable realm ability

 

  • Nightshade
    – Can purchase Determination
    – Dual-wield defense penetration now 25% bonus instead of 50%.
    – Gains Mastery of Stealth based on stealth spec
    – Vanish additionally makes the nightshade undetectable for two seconds
    – Can additionally purchase Vanish and Strike Prediction
    – See Hidden has been removed from game

 

  • Ranger
    – Can purchase Determination
    – Dual-wield defense penetration now 25% bonus instead of 50%.
    – Gains Mastery of Stealth based on stealth spec
    – Implemented realm abilities Long Shot and Volley
    – Critical Shot only checks for targets engaged in melee. Critical shot provide enemy target with 15 seconds of immunity critical shots.
    – See Hidden has been removed from game
    – Camouflage has been removed from game

 

  • Valewalker
    – Can purchase Determination
    – Can purchase Bedazzling Aura and Ichor of the Deep
    – Ichor of the Deep deals essence damage, and cannot critically strike

 

  • Eldritch
    – Removed Negative Maelstrom from Eldritch
    – Can instead purchase Volcanic Pillar, Ichor of the Deep, and Decimation Trap
    – Volcanic Pillar, Ichor of the Deep, and Decimation Trap deal essence damage, and cannot critically strike

 

  • Mentalist
    – Can additionally purchase Negative Maelstrom, Static Tempest, and Strike Prediction
    – Negative Maelstrom and Static Tempest deal essence damage, and cannot critically strike

 

  • Enchanter
    – Can additionally purchase Negative Maelstrom,
    – Negative Maelstrom deals essence damage, and cannot critically strike

 

  • Animist
    – Can additionally purchase Negative Maelstrom and Ichor of the Deep
    – Negative Maelstrom and Ichor of the Deep deals essence damage, and cannot critically strike